Hello all,
We are in the process of developing the new Cyberix3D, and the new version will be available for Windows, Mac, Android, and Web.
You can follow our progress with an example here:
gamemaker3d.com/new-cyberix3d
The provided example comes with the ball game example, and you can just run it after the editor is loaded.
There are a lot of things to complete, but in the meantime, you can paste your source in the editor and try a few things.
This is our progress in terms of command support:
Models Primitives:
[v] Cube
[v] Plane
[v] Sphere
[v] Torus
[v] Cylinder
[v] Cone
Models:
[ ] Vehicle
[ ] SkyBox
[ ] Terrain
[ ] Water
[ ] Model
[ ] SubModel
[ ] Character
[ ] LoadAnimation
[ ] Group
[ ] Merge
2D Models:
[ ] Joystick
[ ] RoundButton
[ ] Label
[ ] Message
[ ] Button
[ ] TextInput
[ ] List
[ ] Rectangle
[ ] Image
[ ] Video
Level:
[v] Level
[v] SetLevel
[v] IncrementLevel
Sound:
[ ] LoadSound
[ ] PlaySound
Variables:
[ ] Setup
[v] Var
[v] Set
[ ] Save
[ ] Load
[ ] SetRandom
[v] Increment
[ ] Array
[ ] SetArray
Condition:
[v] If
[v] Else
[v] ElseIf
[v] IfKey
[ ] IfMouse
[ ] IfJoyPressed
[ ] IfButtonPressed
[ ] IfCollision
[ ] IfRayHit
Animation:
[ ] Animate
[v] Loop
[v] For
Physics:
[ ] Force
[v] Impulse
[v] StopMotion
[ ] AddRayCast
[ ] removeAllRays
[v] ResetCollision
World:
[v] SetCamera
[ ] MoveCamera
[ ] CameraController
[v] Material
[ ] PointLight
[ ] DirectionalLight
[ ] Fog
Actions:
[ ] OnReady
[ ] Plugin
[ ] Function
[ ] Call
[ ] Remove
[ ] RotateTowards
[ ] Restart
Timer:
[ ] Wait
[ ] Timeout
Variable Picker:
[ ] VideoPlayer
[ ] Camera
[ ] Mouse
[ ] Stage
[ ] View
[ ] Math
[ ] String
[ ] Accelerometer
[ ] Random
Other:
[v] Comment
Except for the commands, there are other things to complete like integration with the editor, load, save, export, and a lot of other stuff.
We will keep you updated on our progress.
Regards,
Cyberix3D Team