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TOPIC: The new Cyberix3D update

The new Cyberix3D update 1 month 1 week ago #3359

Pls update the terrain editor better, add grass and tree pleasing system
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The new Cyberix3D update 2 weeks 4 days ago #3366

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Progress Update: Basic Proof of Concept Terrain Added to Cyberix3D

We’ve added a very early and basic proof of concept (POC) terrain to the new Cyberix3D editor.
At this stage, it’s a simple implementation with no support for layered textures, position adjustments, or size scaling.
These features, along with a terrain editor for shaping the terrain with the mouse, are planned for future development.

You are welcome to explore the new terrain. To move around, use the WASD keys, and hold the Shift key to move faster.

gamemaker3d.com/new-cyberix3d

terrain_poc.jpg


Please note that due to the addition of terrain assets, the loading time has increased.
We are aware of this and plan to optimize loading times in future updates.

We’ll continue to update you as we make progress.

Regards,
Cyberix3D Team
Last Edit: 2 weeks 4 days ago by cyberix3d.
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The new Cyberix3D update 4 days 5 hours ago #3368

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Update: Terrain Editing in Cyberix3D

We’re happy to announce that terrain editing capabilities are now available in the new Cyberix3D!

gamemaker3d.com/new-cyberix3d
terrain_editor.jpg


Here’s how you can try it out:
Activate the Terrain Editor: Press the Alt key while hovering over the terrain with your mouse.
Adjust Brush Size: Use the mouse wheel to change the terrain brush size.
Modify Terrain Height: Use the left mouse button to raise the terrain and the right mouse button to lower it.
Blend Terrain Textures: Hold Alt + Shift and use the left/right mouse buttons to adjust terrain blends.

Note: Currently, terrain changes won’t save. This capability will be added in a future update once we integrate with the server side.

We’d love to hear your feedback! Feel free to share your thoughts or report any issues in the forum.

Happy editing!
Cyberix3D Team
Last Edit: 4 days 5 hours ago by cyberix3d.
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