Recent Updates
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- Cyberix3D 2.2.0 is now available!
- Thanks for the extra detail, Nima — that's very helpful. You're right that this isn't about whether the logic runs On Ready or not. We've logged the problem where the Function block (and Call to it) doesn't run correctly in Android exports, and... read
- 9 hours 44 minutes ago
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- Cyberix3D 2.2.0 is now available!
- Hi Nima, Quick update on this one — it's a bug on our side, not yours. Blocks placed inside On Ready don't run in CBXPlayer or in exported games (Windows/Android/web) — only in the editor. So if your camera setup is inside an On Ready block, it... read
- 22 hours 51 minutes ago
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- Cyberix3D 2.2.0 is now available!
- Hi Nima, Thanks for the detailed report. We were able to reproduce the issue on our side, and it has now been passed to the team for handling. We'll update you here as soon as there's a fix. — Cyberix3D Team read
- 1 day ago
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