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TOPIC: Advice on a Instant Raycast based gun.

Advice on a Instant Raycast based gun. 3 years 2 months ago #2666

Instead of the FPS example where the Gun is Projectile based, any ideas on how using raycasts as an alternative method?
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Advice on a Instant Raycast based gun. 3 years 2 months ago #2667

  • cyberix3d
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Hello,
We need to add a new feature for checking if an object is under the crosshair.
After adding this feature, you could apply an impulse to that object in case of a shoot.
With this feature, you could also get the 3d x,y,z position from the 2d x,y values of the pointer/crosshair.
We are definitely want to add this feature, and maybe we will release it in the next version with the multiplayer.
B.T.W - The multiplayer is almost ready, and we hope to release an alpha testing version in a week or two.
Regards,
Cyberix3D team
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Advice on a Instant Raycast based gun. 3 years 2 months ago #2668

Yes great.
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