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TOPIC: Detecting objects in within range?

Detecting objects in within range? 2 months 2 weeks ago #2660

  • minionboy565
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How do I detect if an object (such as a cube) is within a specific radius of another object?
In other words, how do I check if the distance between the two objects is below a certain number?

For example, if I made an explosion with a radius of 600, and I wanted to fling objects within the 600 range of the explosion. Is there a way to detect if a cube or other model is within the 600 range of the explosion?

Thanks.
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Detecting objects in within range? 2 months 2 weeks ago #2663

  • cyberix3d
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Hello,
Here is an example for measuring distance using the Math.distance function.
www.gamemaker3d.com/player?pid=01635755
For explosion, you can add an explode function inside each object that uses the Impulse command if the distance is near.
Regards,
Cyberix3D team
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Detecting objects in within range? 3 weeks 6 days ago #2690

  • minionboy565
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Great, thanks!
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