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TOPIC: Cyberix on ChromeOS. Don't abandon the web engine!

Cyberix on ChromeOS. Don't abandon the web engine! 2 days 5 hours ago #2160

  • Plazma
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With many schools opting for chromebooks because of the low price for a functioning system, and even normal people who only really browse the web, If the web editor is discontinued, a lot of people who want to get into game development cannot get a good footing into the art without a more expensive Windows system.

The basic idea is to convert the current web based editor into a sort of web app. right now, it works, but not well, being that a user on ChromeOS will be greeted by "ChomeOS cannot open this page", and then the usual menu asking if the user would like to download or run in browser. What could be done is to convert the browser to a usuable HTML5 or JavaScript app. Along side with this change, the engine is now more up to date using the most optimized and capable code available, and overall more secure, inclining a possible user to want to use the engine.

I fully understand that a project like this would be extremely challenging to do, so perhaps if the community were to work together, its very possible that this could one day be a reality: A game engine for all.
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Cyberix on ChromeOS. Don't abandon the web engine! 1 day 18 hours ago #2161

I agree
Symbiotic Interactives, Have Fun In Our World :)
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Cyberix on ChromeOS. Don't abandon the web engine! 1 day 14 hours ago #2162

  • cyberix3d
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Hello,
The only way to do it is to rebuild the engine in html5.
We are planning to do this but not in the near future.
Regards,
Cyberix3D team
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Cyberix on ChromeOS. Don't abandon the web engine! 5 hours 11 minutes ago #2163

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since the engine is open source, would it be possible to coordinate the community to help? even if only a small percent of the community helps, that could be more than enough to get an HTML5 equivalent rather quickly.
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