Remember me
You are here: HomeForumCyberix3D ForumReport a bugLibrary "delete button"
Welcome, Guest
Username: Password: Remember me

TOPIC: generate objects (optimization)

generate objects (optimization) 4 years 3 weeks ago #1854

  • GODEBEX
  • GODEBEX's Avatar
  • OFFLINE
  • Expert Boarder
  • Posts: 158
  • Thank you received: 42
I want to implement in my game a kind of house building system, as it is in survival games that you can create houses, but I can't find a way to optimize all the objects that it generates in the game while running, there is something that can be do?
The administrator has disabled public write access.

generate objects (optimization) 4 years 3 weeks ago #1855

  • cyberix3d
  • cyberix3d's Avatar
  • OFFLINE
  • Administrator
  • Posts: 658
  • Thank you received: 624
Hello,
For basic premitives the preformance should be ok.
But if you want to generate something more complex like complex models or grass, you should prepare a premade model for best performance.

Take a look at Virax SandBox:
www.gamemaker3d.com/forum/done/71-sandbox
The performance looks ok, as long as you create basic objects.

Regards,
Cyberix3D team
The administrator has disabled public write access.
Time to create page: 0.071 seconds