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TOPIC: polygon collision (performance)

polygon collision (performance) 4 years 2 months ago #1835

  • GODEBEX
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Hello, is that there is a problem with the performance when establishing the collision of polygons to an object, for example a terrain (awd), because it happens that when the camera collides with this it becomes very slow the fps of the game.
Is there any way to optimize or something so that it does not wipe?
Last Edit: 4 years 2 months ago by GODEBEX.
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polygon collision (performance) 4 years 2 months ago #1836

  • cyberix3d
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Hello,
Terrain collision with FPS camera controller is very slow.
You can use a fake camera controller instead and it will work fast on mobile too.
Here is an example:
www.gamemaker3d.com/player?pid=016130
Regards,
Cyberix3D team
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