** this tutorial is composed of several gifs, wait until the page is loaded completely, this can take time / Reload if all the gifs are not loaded correctly**
Minetest_Model Plugin allows you to create your customizable model and then animate them as you wish. (pose or/and animation)
Minetest_Avatar Plugin allows you to control a Minetest model. (control_player)
Question -> Thanks ViraX for these fabulous Plugins, but how to use these two plugins ?
Responnse -> Follow this tutorial !
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[Minetest_Model]
[(1)] to start, click on this link
www.gamemaker3d.com/player?pid=0450245789 then click on "View Source"
[(2)] Once the editor is loaded with the source code of the plugin, you can close the game window !
[(3)] You must have this:
[(4)]
The first thing to do is to register the project as a plugin !!!
*follow these steps:
[-a-] File --> Save Project (enter a project name, for example "Minetest_Model")
[-b-] File -- > Save Project As Plugin ... (enter a plugin name, for example "Minetest_Model Plugin")
[(5)] Once the Minetest_Model is saved as a Plugin, you can start a new project with the plugin.
*File --> New Project
*Then drop a block plugin in your project and load the "Minetest_Model" plugin that you saved.
[(now, here are several gifs that show you how to use Minetest_Model as well as these possibilities)]
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[Create your skin for Minetest_Model]
[-a-] Click on this link:
old.minecraft.novaskin.me/ (CAUTION, stay on the old version it is important !)
[-b-] Edit your skin and click on Save button, then save your skin texture twice (it's important)! with a different name for example "minetest_skin_A" for first and "minetest_skin_B" for second (to differentiate the body and the helmet).
[-c-] Upload your skin textures ("Minetest_Skin_A" & "Minetest_Skin_B") on cyberix3D
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[(How to add an object to the model skeleton and how to articulate)]
[(Auto-walk)]
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[Minetest_Avatar]
[(1)] Create your skin for Minetest_Avatar with a different name for example "minetest_skin_A" for first and "minetest_skin_B" for second (to differentiate the body and the helmet) and Upload on Cyberix3D Editor ("Minetest_Skin_A" & "Minetest_Skin_B")
[(2)] to start, click on this link
www.gamemaker3d.com/player?pid=04502461239 then click on "View Source"
[(3)]
The first thing to do is to register the project as a plugin !!!
*follow these steps:
[-a-] File --> Save Project (enter a project name, for example "Minetest_Avatar")
[-b-] File -- > Save Project As Plugin ... (enter a plugin name, for example "Minetest_Avatar Plugin")
[(4)] Once the Minetest_Model is saved as a Plugin, you can start a new project with the plugin.
*File --> New Project
*Then drop a block plugin in your project and load the "Minetest_Avatar" plugin that you saved.
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You can customize the plugins, so that it is adapted to your project
and make the most of their potential !
Do not hesitate to ask questions about its operation !
- Thanks Zalkiaent for the Foxy example.
- Thanks Cyberix for your information & help