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TOPIC: No parser defined error in SWF

No parser defined error in SWF 3 years 10 months ago #606

  • Ganderoleg
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My SWF export (newest level version) has a strange bug :blink: Everything is functioning normally in the Cyberix Editor and as a Published game but this is the message I'm getting when I upload SWF for testing on Newgrounds:

"No parser defined. To enable all parsers for auto-detection, use Parsers.enableAllBundled()".

Game then loads after a long (loong) time but not with complete assets because all MD5 models are missing (or invisible because invisible skeleton-warriors are reacting on being hit) :(

Here is a link to the Newgrounds test:
www.newgrounds.com/projects/games/1003734/preview
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No parser defined error in SWF 3 years 10 months ago #607

  • cyberix3d
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We have resolved the problem.
Please try to export your game again and let us know if it works.
Regards,
Cyberix3D team
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No parser defined error in SWF 3 years 10 months ago #608

  • Ganderoleg
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I just exported the game, replaced the version on Newgrounds and everything is working great :) Thank you, I was worried that there was something wrong with my level or models :)
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