Thanks for the detailed report, Nima!
Both of these look like editor bugs rather than anything you did wrong.
Two "Auto Move Water" options
That's not intentional. The Water object only has a single
autoMoveWater setting, so the attribute panel is simply showing the same toggle twice — either checkbox controls the same thing. We've passed it to the team to clean up the duplicated entry.
Terrain textures opening the Variable Picker
That's also a bug. Those Terrain texture fields (for example
texturePicture,
beachPicture,
grassPicture,
rockPicture,
blendPicture) should open the Texture Picker, not the Variable Picker. It's been logged with the team.
In the meantime, if you hit the wrong dialog you can still assign terrain textures directly in the code/XML, for example:
<Terrain texturePicture="terrain_diffuse.jpg" beachPicture="beach.jpg" grassPicture="grass.jpg" rockPicture="rock.jpg" blendPicture="terrain_splats.png" heightMap="terrain_heights.jpg" terrainWidth="10000" terrainDepth="10000" terrainHeight="2500"/>
Thanks again for flagging these — reports like this are exactly what help us tighten things up.
— Cyberix3D Team