Hi RootBound,
Great question! A low internal render resolution (render scale) isn't supported in Cyberix3D at the moment — the game always renders at the window's native resolution. The
Video Mode setting under
Settings > Graphics Settings controls the display/window mode, not the internal rendering resolution, which is why changing it doesn't give you the low-res effect you're after.
That said, it's a great idea! We've added it to our plans and intend to support a retro low-res render mode (e.g. 320x180) in a future update — note that it will be available for
exported games only.
In the meantime you can get part of the retro look today:
* Use low-resolution textures.
* Set
smooth="0" (and optionally
mipmap="0") on your Materials — this switches to pixelated texture filtering instead of smooth filtering:
— Cyberix3D Team