Remember me
You are here: HomeForumCyberix3D ForumExamples
Welcome, Guest
Username: Password: Remember me

TOPIC: multiple textures for one model

multiple textures for one model 2 months 15 hours ago #3688

  • whinter
  • whinter's Avatar
  • OFFLINE
  • Senior Boarder
  • Hi, I try to make cool games for the community
  • Posts: 71
  • Thank you received: 16
I have several textures for one model, but I don't know how to apply them to it.
The administrator has disabled public write access.

multiple textures for one model 2 months 5 hours ago #3689

  • cyberix3d
  • cyberix3d's Avatar
  • OFFLINE
  • Administrator
  • Posts: 792
  • Thank you received: 797
Hello Whinter,

Currently, the only supported model format that supports multiple textures is AWD.

You can create your AWD file using Away Builder, which allows you to embed multiple textures. Then, you can use this file in Cyberix3D.

For more information about Away Builder, please refer to the following link:
wiki.gamemaker3d.com/tools:away_builder

— Cyberix3D team
Last Edit: 2 months 5 hours ago by cyberix3d.
The administrator has disabled public write access.
The following user(s) said Thank You: whinter

multiple textures for one model 1 month 4 weeks ago #3690

  • whinter
  • whinter's Avatar
  • OFFLINE
  • Senior Boarder
  • Hi, I try to make cool games for the community
  • Posts: 71
  • Thank you received: 16
When I launch the game, my model disappears, and this only happens with a few models, I have the same problem with the same model. It's visible with the OBJ extension and everything is fine, but with the AWD extension, I have the same problem I described earlier.

Edit: I decided to try to fix it and add a Secondary UV file. It says "Model is invalid" when starting the game.
Last Edit: 1 month 4 weeks ago by whinter.
The administrator has disabled public write access.

multiple textures for one model 1 month 4 weeks ago #3692

  • cyberix3d
  • cyberix3d's Avatar
  • OFFLINE
  • Administrator
  • Posts: 792
  • Thank you received: 797
Hello,

Does this issue also occur in the new Cyberix3D?
www.gamemaker3d.com/new-cyberix3d

It may be related to a bug affecting the AWD model display in the older Cyberix3D.

Please check and let us know.

— Cyberix3D Team
The administrator has disabled public write access.

multiple textures for one model 1 month 4 weeks ago #3693

  • whinter
  • whinter's Avatar
  • OFFLINE
  • Senior Boarder
  • Hi, I try to make cool games for the community
  • Posts: 71
  • Thank you received: 16
Everything is fine in the new version :cheer: . Is there a way to fix this in the old version?
The administrator has disabled public write access.

multiple textures for one model 1 month 4 weeks ago #3694

  • cyberix3d
  • cyberix3d's Avatar
  • OFFLINE
  • Administrator
  • Posts: 792
  • Thank you received: 797
Unfortunately, there is no simple way to fix this in the old version.

Alternatively, you can still use the old version with an OBJ file and assign a different material for each sub-model.

You can do this by adding a few SubModel blocks under the main Model and assigning each SubModel a different subModelNumber, starting from 0 and onward, and then assign each SubModel a different material.

You can also take a look at the Cyberix3D Vehicle example. It uses SubModels for each car part, allowing you to control them separately.

Please let us know if this works for you.

— Cyberix3D Team
The administrator has disabled public write access.
The following user(s) said Thank You: whinter

multiple textures for one model 1 month 3 weeks ago #3699

  • whinter
  • whinter's Avatar
  • OFFLINE
  • Senior Boarder
  • Hi, I try to make cool games for the community
  • Posts: 71
  • Thank you received: 16
I recently noticed the same thing happening with md5mesh models. They're sometimes visible, sometimes not. Some models that were visible disappear when copied (the copy disappears, the original remains).
The administrator has disabled public write access.
Time to create page: 0.123 seconds