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TOPIC: make model

make model 8 years 1 month ago #304

  • mine
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so here is a feature i just thought of! so if you want to make a gun and you don't have a turbo squid account (like me) you should be able to have a model maker so that you don't have to do what i did in my Better gun example! that is a feature that i really want! for the shapes(cube, torus, sphere, etc...) you should add an attach to cam variable! also fix some glitches with bullits on the fps example if you try to aim up it shoots to the side! you should also fix the glitch where if you put something on the cam it will move or it will not move with your cam at all! you should also have more models like an army man and a pistol an ak47 and a rpg instead of having a cylinder and you should ad more animations and make them easier to play! also mouse down is supposed to mean you can click anywhere on the screen FIX IT! sorry i am actually a coding geek.
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make model 8 years 1 month ago #309

  • cyberix3d
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Hello mine,
We will do our best to fix the problems you mentioned.
You can already build custom models in Cyberix3D and attach models to the camera by putting them under the Camera Controller.
As for the ak47 gun model, We have made an example for you:
www.gamemaker3d.com/player?pid=01611406
Regards,
Cyberix3D
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make model 8 years 1 month ago #310

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thanks!
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make model 7 years 8 months ago #517

how do i make models ? :cheer: please tell me or send me a link to a site or app that is free and lets me make models
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make model 7 years 8 months ago #521

  • Ganderoleg
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Here are my few suggestions, these programs are free and popular at the moment:

Blender for modeling and animating:
www.blender.org

SketchUp for modeling (I'm not sure if it has animation features):
www.sketchup.com

SweetHome3d for quick room-creation that you can then export to obj. format:
www.sweethome3d.com
www.sweethome3d.com/SweetHome3DOnline.jsp

I have also discovered a painless format-conversion method to export anything Blender can import to MD5 format (mesh and animation) and I will make a tutorial as soon as I find enough time.
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